start refactor context states with kubo_state_wall_select
This commit is contained in:
parent
c2c99e73d2
commit
7e065745d2
13 changed files with 349 additions and 103 deletions
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@ -31,6 +31,8 @@ endif()
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find_path(CYAML_INCLUDE_DIR cyaml/cyaml.h)
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find_library(CYAML_LIBRARY cyaml)
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add_subdirectory(states)
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set(SOURCES
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kubo_file.c
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kubo_input.c
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@ -42,6 +44,7 @@ set(SOURCES
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kubo_command.c
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kubo_camera.c
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main.c
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${STATES_SOURCES}
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)
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add_executable(kubo ${SOURCES})
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100
kubo_context.c
100
kubo_context.c
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@ -24,11 +24,8 @@ static const struct kubo_context_state_data kubo_context_states[] = {
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{.id = KUBO_CONTEXT_WALL_NEW, .label = "Wall New", .color = GREEN},
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{.id = KUBO_CONTEXT_WALL_SELECT, .label = "Wall Select", .color = BLUE}};
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static inline void wall_select_refresh(struct kubo_context *context);
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static void select_next_wall(struct kubo_context *context);
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static void select_prev_wall(struct kubo_context *context);
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void kubo_context_init(struct kubo_context *context) {
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if (!context) {
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return;
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}
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@ -55,13 +52,16 @@ void kubo_context_set_state(struct kubo_context *context,
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case KUBO_CONTEXT_WALL_NEW:
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break;
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case KUBO_CONTEXT_WALL_SELECT:
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wall_select_refresh(context);
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break;
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default:
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break;
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}
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for (unsigned i = 0; i < kubo_state_data_length; i++) {
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if (context->state.id == kubo_state_data[i].id &&
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kubo_state_data[i].data.state_entered != NULL) {
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kubo_state_data[i].data.state_entered(context);
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}
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}
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}
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struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context) {
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@ -90,85 +90,11 @@ struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context) {
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return wall;
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}
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void kubo_context_delete_wall(struct kubo_context *context) {
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if (context->state.id != KUBO_CONTEXT_WALL_SELECT ||
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!context->walls.count) {
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return;
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}
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kubo_wall_arr_del(&context->walls, context->wall_select_index);
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select_next_wall(context);
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}
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void kubo_context_input_up(struct kubo_context *context) {
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switch (context->state.id) {
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case KUBO_CONTEXT_WALL_SELECT:
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select_next_wall(context);
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break;
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default:
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break;
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void kubo_context_key(struct kubo_context *context, int key_code) {
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for (unsigned i = 0; i < kubo_state_data_length; i++) {
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if (context->state.id == kubo_state_data[i].id &&
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kubo_state_data[i].data.state_key != NULL) {
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kubo_state_data[i].data.state_key(context, key_code);
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}
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}
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void kubo_context_input_down(struct kubo_context *context) {
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switch (context->state.id) {
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case KUBO_CONTEXT_WALL_SELECT:
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select_prev_wall(context);
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break;
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default:
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break;
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}
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}
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void kubo_context_input_left(struct kubo_context *context) {
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switch (context->state.id) {
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case KUBO_CONTEXT_WALL_SELECT:
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select_prev_wall(context);
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break;
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default:
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break;
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}
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}
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void kubo_context_input_right(struct kubo_context *context) {
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switch (context->state.id) {
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case KUBO_CONTEXT_WALL_SELECT:
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select_next_wall(context);
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break;
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default:
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break;
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}
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}
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static void select_next_wall(struct kubo_context *context) {
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if (!context->walls.count) {
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return;
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}
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context->wall_select_index =
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(context->wall_select_index + 1) % context->walls.count;
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wall_select_refresh(context);
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}
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static void select_prev_wall(struct kubo_context *context) {
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if (context->state.id != KUBO_CONTEXT_WALL_SELECT ||
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!context->walls.count) {
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return;
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}
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size_t count = context->walls.count;
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context->wall_select_index =
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(context->wall_select_index + count - 1) % count;
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wall_select_refresh(context);
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}
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static inline void wall_select_refresh(struct kubo_context *context) {
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for (size_t i = 0; i < context->walls.count; i++) {
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struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
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wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED
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: KUBO_WALL_DONE;
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}
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}
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@ -27,17 +27,12 @@
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#include "kubo_dynarray.h"
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#include "kubo_wall.h"
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#include "states/kubo_states.h"
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#define KUBO_CONTEXT_OFFSET_JMP 100
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KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *)
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enum kubo_context_state {
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KUBO_CONTEXT_NORMAL,
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KUBO_CONTEXT_COMMAND,
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KUBO_CONTEXT_WALL_NEW,
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KUBO_CONTEXT_WALL_SELECT,
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};
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struct kubo_context_state_data {
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enum kubo_context_state id;
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char *label;
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@ -71,4 +66,6 @@ void kubo_context_input_down(struct kubo_context *context);
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void kubo_context_input_left(struct kubo_context *context);
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void kubo_context_input_right(struct kubo_context *context);
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void kubo_context_key(struct kubo_context *context, int key_code);
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#endif
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10
kubo_input.c
10
kubo_input.c
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@ -58,7 +58,6 @@ static void key_input(struct kubo_context *context, Camera2D *camera) {
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kubo_camera_shift(camera,
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(Vector2){.x = KUBO_INPUT_CAMERA_SHIFT, .y = 0});
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}
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kubo_context_input_right(context);
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break;
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case KEY_UP:
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@ -67,7 +66,6 @@ static void key_input(struct kubo_context *context, Camera2D *camera) {
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kubo_camera_shift(camera,
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(Vector2){.x = 0, .y = KUBO_INPUT_CAMERA_SHIFT});
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}
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kubo_context_input_up(context);
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break;
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case KEY_LEFT:
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@ -76,7 +74,6 @@ static void key_input(struct kubo_context *context, Camera2D *camera) {
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kubo_camera_shift(camera,
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(Vector2){.x = -KUBO_INPUT_CAMERA_SHIFT, .y = 0});
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}
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kubo_context_input_left(context);
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break;
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case KEY_DOWN:
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@ -85,11 +82,6 @@ static void key_input(struct kubo_context *context, Camera2D *camera) {
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kubo_camera_shift(camera,
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(Vector2){.x = 0, .y = -KUBO_INPUT_CAMERA_SHIFT});
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}
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kubo_context_input_down(context);
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break;
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case KEY_X:
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kubo_context_delete_wall(context);
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break;
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case KEY_T:
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@ -103,6 +95,8 @@ static void key_input(struct kubo_context *context, Camera2D *camera) {
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default:
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break;
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}
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kubo_context_key(context, key_code);
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}
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static void char_input(struct kubo_context *context) {
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6
states/CMakeLists.txt
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6
states/CMakeLists.txt
Normal file
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@ -0,0 +1,6 @@
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set(STATES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/kubo_state_normal.c
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${CMAKE_CURRENT_SOURCE_DIR}/kubo_state_command.c
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${CMAKE_CURRENT_SOURCE_DIR}/kubo_state_wall_select.c
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PARENT_SCOPE
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)
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26
states/kubo_state_command.c
Normal file
26
states/kubo_state_command.c
Normal file
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@ -0,0 +1,26 @@
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "kubo_state_command.h"
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#include "../kubo_context.h"
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void kubo_state_command_entered(void *context_data) {
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struct kubo_context *context = (struct kubo_context *)context_data;
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(void)context;
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printf("hello from state command\n");
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}
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32
states/kubo_state_command.h
Normal file
32
states/kubo_state_command.h
Normal file
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@ -0,0 +1,32 @@
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef KUBO_STATE_COMMAND_H
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#define KUBO_STATE_COMMAND_H
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#include <stdio.h>
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#include "kubo_state_data.h"
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void kubo_state_command_entered(void *context_data);
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static const struct kubo_state_data kubo_state_command_data = {
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.state_entered = kubo_state_command_entered
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};
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#endif
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35
states/kubo_state_data.h
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35
states/kubo_state_data.h
Normal file
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@ -0,0 +1,35 @@
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef KUBO_STATE_DATA_H
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#define KUBO_STATE_DATA_H
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#include <raylib.h>
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typedef void (*kubo_state_entered) (void *context_data);
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typedef void (*kubo_state_key) (void *context_data, int key_code);
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struct kubo_state_data {
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char *label;
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Color color;
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kubo_state_entered state_entered;
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kubo_state_key state_key;
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};
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#endif
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26
states/kubo_state_normal.c
Normal file
26
states/kubo_state_normal.c
Normal file
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@ -0,0 +1,26 @@
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "kubo_state_normal.h"
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#include "../kubo_context.h"
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void kubo_state_normal_entered(void *context_data) {
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struct kubo_context *context = (struct kubo_context *)context_data;
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(void)context;
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printf("hello from state normal\n");
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}
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32
states/kubo_state_normal.h
Normal file
32
states/kubo_state_normal.h
Normal file
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@ -0,0 +1,32 @@
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License along with
|
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* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef KUBO_STATE_NORMAL_H
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#define KUBO_STATE_NORMAL_H
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#include <stdio.h>
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#include "kubo_state_data.h"
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void kubo_state_normal_entered(void *context_data);
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static const struct kubo_state_data kubo_state_normal_data = {
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.state_entered = kubo_state_normal_entered,
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};
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#endif
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91
states/kubo_state_wall_select.c
Normal file
91
states/kubo_state_wall_select.c
Normal file
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@ -0,0 +1,91 @@
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
|
||||
* terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
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*
|
||||
* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "kubo_state_wall_select.h"
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#include "../kubo_context.h"
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static inline void wall_select_refresh(struct kubo_context *context);
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static void select_next_wall(struct kubo_context *context);
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static void select_prev_wall(struct kubo_context *context);
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static void delete_wall(struct kubo_context *context);
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void kubo_state_wall_select_entered(void *context_data) {
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struct kubo_context *context = (struct kubo_context *)context_data;
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wall_select_refresh(context);
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}
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void kubo_state_wall_select_key(void *context_data, int key_code) {
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struct kubo_context *context = (struct kubo_context *)context_data;
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switch (key_code) {
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case KEY_RIGHT:
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case KEY_L:
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case KEY_UP:
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case KEY_K:
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select_next_wall(context);
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break;
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case KEY_LEFT:
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case KEY_H:
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case KEY_DOWN:
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case KEY_J:
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select_prev_wall(context);
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break;
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case KEY_X:
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delete_wall(context);
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default:
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break;
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}
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}
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static void select_next_wall(struct kubo_context *context) {
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if (!context->walls.count) {
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return;
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}
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context->wall_select_index =
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(context->wall_select_index + 1) % context->walls.count;
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wall_select_refresh(context);
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}
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|
||||
static void select_prev_wall(struct kubo_context *context) {
|
||||
if (context->state.id != KUBO_CONTEXT_WALL_SELECT ||
|
||||
!context->walls.count) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t count = context->walls.count;
|
||||
|
||||
context->wall_select_index =
|
||||
(context->wall_select_index + count - 1) % count;
|
||||
|
||||
wall_select_refresh(context);
|
||||
}
|
||||
|
||||
static inline void wall_select_refresh(struct kubo_context *context) {
|
||||
for (size_t i = 0; i < context->walls.count; i++) {
|
||||
struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
|
||||
wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED
|
||||
: KUBO_WALL_DONE;
|
||||
}
|
||||
}
|
||||
|
||||
static void delete_wall(struct kubo_context *context) {
|
||||
kubo_wall_arr_del(&context->walls, context->wall_select_index);
|
||||
select_next_wall(context);
|
||||
}
|
||||
32
states/kubo_state_wall_select.h
Normal file
32
states/kubo_state_wall_select.h
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
/*
|
||||
* Copyright Luka Jankovic 2025
|
||||
*
|
||||
* This file is part of Kubo.
|
||||
*
|
||||
* Kubo is free software: you can redistribute it and/or modify it under the
|
||||
* terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* Kubo. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KUBO_STATE_WALL_SELECT_H
|
||||
#define KUBO_STATE_WALL_SELECT_H
|
||||
|
||||
#include "kubo_state_data.h"
|
||||
|
||||
void kubo_state_wall_select_entered(void *context_data);
|
||||
void kubo_state_wall_select_key(void *context_data, int key_code);
|
||||
|
||||
static const struct kubo_state_data kubo_state_wall_select_data = {
|
||||
.state_entered = kubo_state_wall_select_entered,
|
||||
.state_key = kubo_state_wall_select_key
|
||||
};
|
||||
|
||||
#endif
|
||||
46
states/kubo_states.h
Normal file
46
states/kubo_states.h
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
/*
|
||||
* Copyright Luka Jankovic 2025
|
||||
*
|
||||
* This file is part of Kubo.
|
||||
*
|
||||
* Kubo is free software: you can redistribute it and/or modify it under the
|
||||
* terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* Kubo. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KUBO_STATES_H
|
||||
#define KUBO_STATES_H
|
||||
|
||||
#include "kubo_state_command.h"
|
||||
#include "kubo_state_normal.h"
|
||||
#include "kubo_state_wall_select.h"
|
||||
|
||||
enum kubo_context_state {
|
||||
KUBO_CONTEXT_NORMAL,
|
||||
KUBO_CONTEXT_COMMAND,
|
||||
KUBO_CONTEXT_WALL_NEW,
|
||||
KUBO_CONTEXT_WALL_SELECT,
|
||||
};
|
||||
|
||||
struct kubo_state_list_entry {
|
||||
enum kubo_context_state id;
|
||||
struct kubo_state_data data;
|
||||
};
|
||||
|
||||
static const struct kubo_state_list_entry kubo_state_data[] = {
|
||||
{KUBO_CONTEXT_NORMAL, kubo_state_normal_data},
|
||||
{KUBO_CONTEXT_COMMAND, kubo_state_command_data},
|
||||
{KUBO_CONTEXT_WALL_SELECT, kubo_state_wall_select_data}};
|
||||
|
||||
static const unsigned kubo_state_data_length =
|
||||
sizeof(kubo_state_data) / sizeof(kubo_state_data[0]);
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue