start refactor context states with kubo_state_wall_select
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13 changed files with 349 additions and 103 deletions
91
states/kubo_state_wall_select.c
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91
states/kubo_state_wall_select.c
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/*
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* Copyright Luka Jankovic 2025
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*
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* This file is part of Kubo.
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*
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* Kubo is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* Kubo. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "kubo_state_wall_select.h"
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#include "../kubo_context.h"
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static inline void wall_select_refresh(struct kubo_context *context);
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static void select_next_wall(struct kubo_context *context);
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static void select_prev_wall(struct kubo_context *context);
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static void delete_wall(struct kubo_context *context);
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void kubo_state_wall_select_entered(void *context_data) {
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struct kubo_context *context = (struct kubo_context *)context_data;
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wall_select_refresh(context);
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}
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void kubo_state_wall_select_key(void *context_data, int key_code) {
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struct kubo_context *context = (struct kubo_context *)context_data;
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switch (key_code) {
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case KEY_RIGHT:
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case KEY_L:
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case KEY_UP:
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case KEY_K:
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select_next_wall(context);
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break;
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case KEY_LEFT:
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case KEY_H:
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case KEY_DOWN:
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case KEY_J:
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select_prev_wall(context);
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break;
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case KEY_X:
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delete_wall(context);
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default:
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break;
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}
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}
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static void select_next_wall(struct kubo_context *context) {
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if (!context->walls.count) {
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return;
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}
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context->wall_select_index =
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(context->wall_select_index + 1) % context->walls.count;
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wall_select_refresh(context);
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}
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static void select_prev_wall(struct kubo_context *context) {
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if (context->state.id != KUBO_CONTEXT_WALL_SELECT ||
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!context->walls.count) {
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return;
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}
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size_t count = context->walls.count;
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context->wall_select_index =
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(context->wall_select_index + count - 1) % count;
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wall_select_refresh(context);
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}
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static inline void wall_select_refresh(struct kubo_context *context) {
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for (size_t i = 0; i < context->walls.count; i++) {
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struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
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wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED
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: KUBO_WALL_DONE;
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}
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}
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static void delete_wall(struct kubo_context *context) {
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kubo_wall_arr_del(&context->walls, context->wall_select_index);
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select_next_wall(context);
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}
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