grid and mouse snapping
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7 changed files with 72 additions and 19 deletions
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@ -47,6 +47,6 @@ void kubo_wall_cleanup(struct kubo_wall *wall);
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bool kubo_wall_add_vertex(struct kubo_wall *wall, Vector2 vec);
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Vector2 kubo_wall_get_vertex(struct kubo_wall *wall, size_t index);
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void kubo_wall_render(struct kubo_wall *wall, bool select, Camera2D *camera);
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void kubo_wall_render(struct kubo_wall *wall, bool select, Camera2D *camera, Vector2 mouse);
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#endif
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