mark walls from scene file as done by default
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1 changed files with 2 additions and 0 deletions
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@ -29,6 +29,8 @@ struct kubo_context kubo_file_parse(char *file_name) {
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kubo_wall_add_vertex(wall, vertex);
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}
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wall->state = KUBO_WALL_DONE;
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kubo_wall_arr_add(&context.walls, wall);
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}
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