grid and mouse snapping

This commit is contained in:
Luka Jankovic 2025-08-30 21:40:16 +02:00
parent 736829a119
commit 61986f41fa
7 changed files with 72 additions and 19 deletions

View file

@ -18,6 +18,8 @@
#include "kubo_input.h"
extern bool kubo_mouse_snap;
static void key_input(struct kubo_context *context, Camera2D *camera);
static void char_input(struct kubo_context *context);
@ -90,6 +92,10 @@ static void key_input(struct kubo_context *context, Camera2D *camera) {
kubo_context_delete_wall(context);
break;
case KEY_T:
kubo_mouse_snap = !kubo_mouse_snap;
break;
case KEY_SPACE:
kubo_camera_reset(camera);
break;