init layout

This commit is contained in:
Luka Jankovic 2026-02-04 00:02:10 +01:00
commit 1c8ac5095b
6 changed files with 133 additions and 0 deletions

8
.gitignore vendored Normal file
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# Xmake cache
.xmake/
build/
# MacOS Cache
.DS_Store

17
src/card.h Normal file
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#ifndef CARD_H
#define CARD_H
#include <stdio.h>
enum card_color { RED, BLUE, YELLOW, GREEN };
enum card_type { NUM, ADD2, ADD4, CHANGE };
struct card {
enum card_color color;
enum card_type type;
unsigned char value;
};
void init_cards(card *cards);
#endif /* CARD_H */

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src/game.h Normal file
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#ifndef GAME_H
#define GAME_H
#include <stdio.h>
#include "card.h"
#include "player.h"
struct game {
player *players;
card *stack;
card *pile;
};
#endif /* GAME_H */

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src/main.c Normal file
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#include <stdio.h>
int main(int argc, char **argv) {
return 0;
}

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src/player.h Normal file
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#ifndef PLAYER_H
#define PLAYER_H
#include <stdio.h>
#include "card.h"
struct player {
int id;
card *hand;
};
#endif /* PLAYER_H */

75
xmake.lua Normal file
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add_rules("mode.debug", "mode.release")
target("egycore")
set_kind("binary")
add_files("src/*.c")
--
-- If you want to known more usage about xmake, please see https://xmake.io
--
-- ## FAQ
--
-- You can enter the project directory firstly before building project.
--
-- $ cd projectdir
--
-- 1. How to build project?
--
-- $ xmake
--
-- 2. How to configure project?
--
-- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]
--
-- 3. Where is the build output directory?
--
-- The default output directory is `./build` and you can configure the output directory.
--
-- $ xmake f -o outputdir
-- $ xmake
--
-- 4. How to run and debug target after building project?
--
-- $ xmake run [targetname]
-- $ xmake run -d [targetname]
--
-- 5. How to install target to the system directory or other output directory?
--
-- $ xmake install
-- $ xmake install -o installdir
--
-- 6. Add some frequently-used compilation flags in xmake.lua
--
-- @code
-- -- add debug and release modes
-- add_rules("mode.debug", "mode.release")
--
-- -- add macro definition
-- add_defines("NDEBUG", "_GNU_SOURCE=1")
--
-- -- set warning all as error
-- set_warnings("all", "error")
--
-- -- set language: c99, c++11
-- set_languages("c99", "c++11")
--
-- -- set optimization: none, faster, fastest, smallest
-- set_optimize("fastest")
--
-- -- add include search directories
-- add_includedirs("/usr/include", "/usr/local/include")
--
-- -- add link libraries and search directories
-- add_links("tbox")
-- add_linkdirs("/usr/local/lib", "/usr/lib")
--
-- -- add system link libraries
-- add_syslinks("z", "pthread")
--
-- -- add compilation and link flags
-- add_cxflags("-stdnolib", "-fno-strict-aliasing")
-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})
--
-- @endcode
--