remote-touchpad/inputcontrol/controller_uinput.go
2026-08-02 22:12:27 +02:00

200 lines
5.5 KiB
Go

//go:build uinput
/*
* Copyright (c) 2023 De_Coder github.com/ps100000
* Copyright (c) 2023 Unrud <unrud@outlook.com>
*
* This file is part of Remote-Touchpad.
*
* Remote-Touchpad is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Remote-Touchpad is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Remote-Touchpad. If not, see <http://www.gnu.org/licenses/>.
*/
package inputcontrol
import (
"errors"
"fmt"
"log"
"os"
"time"
"github.com/bendahl/uinput"
)
const shiftKeysDelay time.Duration = 50 * time.Millisecond
type uinputController struct {
keymap *Keymap
keyboard uinput.Keyboard
mouse uinput.Mouse
}
func init() {
RegisterController("uinput", InitUinputController, 10)
}
func InitUinputController() (Controller, error) {
keymapName, keymapSet := os.LookupEnv("REMOTE_TOUCHPAD_UINPUT_KEYMAP")
if !keymapSet {
keymapName = "defkeymap"
}
keymap, err := LoadKeymap(keymapName)
if err != nil {
return nil, err
}
keyboard, err := uinput.CreateKeyboard("/dev/uinput", []byte("remote-touchpad-keyboard"))
if errors.Is(err, os.ErrNotExist) || errors.Is(err, os.ErrPermission) {
err = &UnsupportedPlatformError{err}
}
if err != nil {
return nil, err
}
mouse, err := uinput.CreateMouse("/dev/uinput", []byte("remote-touchpad-mouse"))
if errors.Is(err, os.ErrNotExist) || errors.Is(err, os.ErrPermission) {
err = &UnsupportedPlatformError{err}
}
if err != nil {
keyboard.Close()
return nil, err
}
if !keymapSet {
log.Print("Hint: Set the keyboard mapping with the REMOTE_TOUCHPAD_UINPUT_KEYMAP environment variable")
}
return &uinputController{keymap, keyboard, mouse}, nil
}
func (p *uinputController) Close() error {
return errors.Join(p.keyboard.Close(), p.mouse.Close())
}
func (p *uinputController) KeyboardText(text string) error {
var activeShiftKeys KeyCombo
updateShiftKeys := func(keyCombo KeyCombo) error {
if activeShiftKeys.ShiftKeys == keyCombo.ShiftKeys {
activeShiftKeys.Key = keyCombo.Key
return nil
}
if activeShiftKeys.Key != 0 {
time.Sleep(shiftKeysDelay)
activeShiftKeys.Key = 0
}
for i := range keyCombo.ShiftKeys {
if activeShiftKeys.ShiftKeys[i] != keyCombo.ShiftKeys[i] {
if activeShiftKeys.ShiftKeys[i] != 0 {
if err := p.keyboard.KeyUp(activeShiftKeys.ShiftKeys[i]); err != nil {
return err
}
activeShiftKeys.ShiftKeys[i] = 0
}
if keyCombo.ShiftKeys[i] != 0 {
if err := p.keyboard.KeyDown(keyCombo.ShiftKeys[i]); err != nil {
return err
}
activeShiftKeys.ShiftKeys[i] = keyCombo.ShiftKeys[i]
}
}
}
if keyCombo.Key != 0 {
activeShiftKeys.Key = keyCombo.Key
time.Sleep(shiftKeysDelay)
}
return nil
}
defer updateShiftKeys(KeyCombo{})
for _, runeValue := range text {
keyCombo, found := p.keymap.Get(runeValue)
if !found {
return fmt.Errorf("unsupported rune: %q", runeValue)
}
if err := updateShiftKeys(keyCombo); err != nil {
return err
}
if err := p.keyboard.KeyPress(keyCombo.Key); err != nil {
return err
}
}
return updateShiftKeys(KeyCombo{Key: 1})
}
func (p *uinputController) KeyboardKey(key Key) error {
var uinputKey int
switch key {
case KeyBackSpace:
uinputKey = uinput.KeyBackspace
case KeyReturn:
uinputKey = uinput.KeyEnter
case KeyDelete:
uinputKey = uinput.KeyDelete
case KeyHome:
uinputKey = uinput.KeyHome
case KeyLeft:
uinputKey = uinput.KeyLeft
case KeyUp:
uinputKey = uinput.KeyUp
case KeyRight:
uinputKey = uinput.KeyRight
case KeyDown:
uinputKey = uinput.KeyDown
case KeyEnd:
uinputKey = uinput.KeyEnd
case KeySuper:
uinputKey = uinput.KeyLeftmeta
case KeyVolumeMute:
uinputKey = uinput.KeyMute
case KeyVolumeDown:
uinputKey = uinput.KeyVolumedown
case KeyVolumeUp:
uinputKey = uinput.KeyVolumeup
case KeyMediaPlayPause:
uinputKey = uinput.KeyPlaypause
case KeyMediaPrevTrack:
uinputKey = uinput.KeyPrevioussong
case KeyMediaNextTrack:
uinputKey = uinput.KeyNextsong
case KeyBrowserBack:
uinputKey = uinput.KeyBack
case KeyBrowserForward:
uinputKey = uinput.KeyForward
default:
return fmt.Errorf("unsupported key: %#v", key)
}
return p.keyboard.KeyPress(uinputKey)
}
func (p *uinputController) PointerButton(button PointerButton, press bool) error {
switch {
case button == PointerButtonLeft && press:
return p.mouse.LeftPress()
case button == PointerButtonLeft && !press:
return p.mouse.LeftRelease()
case button == PointerButtonRight && press:
return p.mouse.RightPress()
case button == PointerButtonRight && !press:
return p.mouse.RightRelease()
case button == PointerButtonMiddle && press:
return p.mouse.MiddlePress()
case button == PointerButtonMiddle && !press:
return p.mouse.MiddleRelease()
default:
return fmt.Errorf("unsupported pointer button: %#v", button)
}
}
func (p *uinputController) PointerMove(deltaX, deltaY int) error {
return p.mouse.Move(int32(deltaX), int32(deltaY))
}
func (p *uinputController) PointerScroll(deltaHorizontal, deltaVertical int, finish bool) error {
return errors.Join(p.mouse.Wheel(false, int32(-deltaVertical)), p.mouse.Wheel(true, int32(deltaHorizontal)))
}