/* * Copyright (c) 2018-2019, 2023 Unrud * * This file is part of Remote-Touchpad. * * Remote-Touchpad is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Remote-Touchpad is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Remote-Touchpad. If not, see . */ import { KEY_SUPER, KEY_BACK_SPACE, KEY_RETURN, KEY_DELETE, KEY_HOME, KEY_END, KEY_LEFT, KEY_RIGHT, KEY_UP, KEY_DOWN, } from "./inputcontroller.mjs"; export default class Keyboard { #inputController; #checkAllowedCallback; constructor(inputController, checkAllowedCallback) { this.#inputController = inputController; this.#checkAllowedCallback = checkAllowedCallback; document.addEventListener("keydown", this.#handleKeydown.bind(this)); } configure() {} #handleKeydown(event) { if (!this.#checkAllowedCallback() || event.ctrlKey || event.altKey || event.isComposing) { return; } let key = null; if (event.key == "OS" || event.key == "Super" || event.key == "Meta") { key = KEY_SUPER; } else if (event.key == "Backspace") { key = KEY_BACK_SPACE; } else if (event.key == "Enter") { key = KEY_RETURN; } else if (event.key == "Delete") { key = KEY_DELETE; } else if (event.key == "Home") { key = KEY_HOME; } else if (event.key == "End") { key = KEY_END; } else if (event.key == "Left" || event.key == "ArrowLeft") { key = KEY_LEFT; } else if (event.key == "Right" || event.key == "ArrowRight") { key = KEY_RIGHT; } else if (event.key == "Up" || event.key == "ArrowUp") { key = KEY_UP; } else if (event.key == "Down" || event.key == "ArrowDown") { key = KEY_DOWN; } if (key != null) { if (!event.shiftKey) { event.preventDefault(); this.#inputController.keyboardKey(key); } } else if (event.key.length == 1) { event.preventDefault(); this.#inputController.keyboardText(event.key); } } }