uinput-controller: Initial support for keymaps
Keymap can be set with environment variable REMOTE_TOUCHPAD_UINPUT_KEYMAP
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2 changed files with 181 additions and 76 deletions
130
inputcontrol/keymap.go
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130
inputcontrol/keymap.go
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//go:build uinput
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/*
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* Copyright (c) 2023 Unrud <unrud@outlook.com>
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*
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* This file is part of Remote-Touchpad.
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*
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* Remote-Touchpad is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Remote-Touchpad is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Remote-Touchpad. If not, see <http://www.gnu.org/licenses/>.
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*/
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package inputcontrol
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import (
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"fmt"
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"os/exec"
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"strings"
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"unsafe"
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)
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const bkeymapFileSignature = "bkeymap"
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// uapi/linux/keyboard.h
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const (
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nrKeys = 128
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maxNrKeymaps = 256
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nrShift = 9
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ktLatin = 0
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ktShift = 7
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ktLetter = 11
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)
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type KeyCombo struct {
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Key int
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ShiftKeys [nrShift]int
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}
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type Keymap struct {
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keyComboMap map[rune]KeyCombo
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}
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func (keymap Keymap) Get(character rune) (keyCombo KeyCombo, found bool) {
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keyCombo, found = keymap.keyComboMap[character]
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return
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}
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func LoadKeymap(name string) (*Keymap, error) {
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if len(name) == 0 || strings.HasPrefix(name, "-") {
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return nil, fmt.Errorf("invalid keymap name: %#v", name)
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}
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bkeymap, err := exec.Command("loadkeys", "--bkeymap", name).Output()
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if err != nil {
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return nil, err
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}
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if !strings.HasPrefix(string(bkeymap), bkeymapFileSignature) {
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return nil, fmt.Errorf("invalid bkeymap: signature not found")
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}
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bkeymapHeader := bkeymap[len(bkeymapFileSignature):]
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var keymaps [][nrKeys]int
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if len(bkeymapHeader) < maxNrKeymaps {
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return nil, fmt.Errorf("invalid bkeymap: EOF")
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}
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currentBkeymap := bkeymapHeader[maxNrKeymaps:]
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for keymapIndex := 0; keymapIndex < maxNrKeymaps; keymapIndex += 1 {
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if bkeymapHeader[keymapIndex] == 0 {
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continue
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}
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if len(currentBkeymap) < nrKeys*2 {
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return nil, fmt.Errorf("invalid bkeymap: EOF")
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}
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for len(keymaps) <= keymapIndex {
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keymaps = append(keymaps, [nrKeys]int{})
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}
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for key := 0; key < nrKeys; key += 1 {
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var keysym uint16
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copy(unsafe.Slice((*byte)(unsafe.Pointer(&keysym)), 2),
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currentBkeymap[key*2:])
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keymaps[keymapIndex][key] = int(keysym)
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}
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currentBkeymap = currentBkeymap[nrKeys*2:]
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}
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keymap := Keymap{keyComboMap: make(map[rune]KeyCombo)}
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if len(keymaps) == 0 {
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return &keymap, nil
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}
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var shiftKeys [nrShift]int
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for key, keysym := range keymaps[0] {
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keyType := keysym >> 8
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keyValue := keysym & 0xff
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if keyType == ktShift && keyValue < nrShift && shiftKeys[keyValue] == 0 {
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shiftKeys[keyValue] = key
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}
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}
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keymapLoop:
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for keymapIndex := range keymaps {
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var activeShiftKeys [nrShift]int
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for i, shiftKey := range shiftKeys {
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if keymapIndex&(1<<i) != 0 {
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if shiftKey == 0 {
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continue keymapLoop
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}
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activeShiftKeys[i] = shiftKey
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}
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}
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for key, keysym := range keymaps[keymapIndex] {
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keyType := keysym >> 8
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keyValue := keysym & 0xff
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if (keyType != ktLatin && keyType != ktLetter) || keyValue == 0 {
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continue
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}
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character := rune(keyValue)
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if _, ok := keymap.keyComboMap[character]; ok {
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continue
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}
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keymap.keyComboMap[character] = KeyCombo{key, activeShiftKeys}
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}
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}
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return &keymap, nil
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}
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