uinput-controller: Initial support for keymaps

Keymap can be set with environment variable REMOTE_TOUCHPAD_UINPUT_KEYMAP
This commit is contained in:
Unrud 2023-02-26 16:45:37 +01:00
parent d254ae5b0d
commit bbb6cc4dc1
2 changed files with 181 additions and 76 deletions

View file

@ -25,67 +25,14 @@ package inputcontrol
import (
"fmt"
"github.com/bendahl/uinput"
"unicode"
"os"
"time"
)
var ukeysMap = map[rune]int{
'a': uinput.KeyA,
'b': uinput.KeyB,
'c': uinput.KeyC,
'd': uinput.KeyD,
'e': uinput.KeyE,
'f': uinput.KeyF,
'g': uinput.KeyG,
'h': uinput.KeyH,
'i': uinput.KeyI,
'j': uinput.KeyJ,
'k': uinput.KeyK,
'l': uinput.KeyL,
'm': uinput.KeyM,
'n': uinput.KeyN,
'o': uinput.KeyO,
'p': uinput.KeyP,
'q': uinput.KeyQ,
'r': uinput.KeyR,
's': uinput.KeyS,
't': uinput.KeyT,
'u': uinput.KeyU,
'v': uinput.KeyV,
'w': uinput.KeyW,
'x': uinput.KeyX,
'y': uinput.KeyY,
'z': uinput.KeyZ,
'0': uinput.Key0,
'1': uinput.Key1,
'2': uinput.Key2,
'3': uinput.Key3,
'4': uinput.Key4,
'5': uinput.Key5,
'6': uinput.Key6,
'7': uinput.Key7,
'8': uinput.Key8,
'9': uinput.Key9,
0x1b: uinput.KeyEsc,
'-': uinput.KeyMinus,
'+': uinput.KeyKpplus,
'*': uinput.KeyKpasterisk,
'=': uinput.KeyEqual,
0x08: uinput.KeyBackspace,
'\t': uinput.KeyTab,
'(': uinput.KeyLeftbrace,
')': uinput.KeyRightbrace,
'\n': uinput.KeyEnter,
';': uinput.KeySemicolon,
'\'': uinput.KeyApostrophe,
'`': uinput.KeyGrave,
'\\': uinput.KeyBackslash,
',': uinput.KeyComma,
'.': uinput.KeyDot,
'/': uinput.KeySlash,
' ': uinput.KeySpace,
}
const shiftKeysDelay time.Duration = 50 * time.Millisecond
type uinputController struct {
keymap *Keymap
keyboard uinput.Keyboard
mouse uinput.Mouse
}
@ -95,6 +42,14 @@ func init() {
}
func InitUinputController() (Controller, error) {
keymapName := "defkeymap"
if s, ok := os.LookupEnv("REMOTE_TOUCHPAD_UINPUT_KEYMAP"); ok {
keymapName = s
}
keymap, err := LoadKeymap(keymapName)
if err != nil {
return nil, err
}
keyboard, err := uinput.CreateKeyboard("/dev/uinput", []byte("remote-touchpad-keyboard"))
if err != nil {
return nil, err
@ -104,7 +59,7 @@ func InitUinputController() (Controller, error) {
keyboard.Close()
return nil, err
}
return &uinputController{keyboard, mouse}, nil
return &uinputController{keymap, keyboard, mouse}, nil
}
func (p *uinputController) Close() error {
@ -115,33 +70,53 @@ func (p *uinputController) Close() error {
return p.mouse.Close()
}
// No support for keyboard layouts, only works with QWERTY
func (p *uinputController) KeyboardText(text string) error {
for _, runeValue := range text {
modifierShift := false
if unicode.IsUpper(runeValue) {
modifierShift = true
runeValue = unicode.ToLower(runeValue)
var activeShiftKeys KeyCombo
updateShiftKeys := func(keyCombo KeyCombo) error {
if activeShiftKeys.ShiftKeys == keyCombo.ShiftKeys {
activeShiftKeys.Key = keyCombo.Key
return nil
}
uinputKey, found := ukeysMap[runeValue]
if activeShiftKeys.Key != 0 {
time.Sleep(shiftKeysDelay)
activeShiftKeys.Key = 0
}
for i := range keyCombo.ShiftKeys {
if activeShiftKeys.ShiftKeys[i] != keyCombo.ShiftKeys[i] {
if activeShiftKeys.ShiftKeys[i] != 0 {
if err := p.keyboard.KeyUp(activeShiftKeys.ShiftKeys[i]); err != nil {
return err
}
activeShiftKeys.ShiftKeys[i] = 0
}
if keyCombo.ShiftKeys[i] != 0 {
if err := p.keyboard.KeyDown(keyCombo.ShiftKeys[i]); err != nil {
return err
}
activeShiftKeys.ShiftKeys[i] = keyCombo.ShiftKeys[i]
}
}
}
if keyCombo.Key != 0 {
activeShiftKeys.Key = keyCombo.Key
time.Sleep(shiftKeysDelay)
}
return nil
}
defer updateShiftKeys(KeyCombo{})
for _, runeValue := range text {
keyCombo, found := p.keymap.Get(runeValue)
if !found {
return fmt.Errorf("unsupported rune: %q", runeValue)
}
if modifierShift {
if err := p.keyboard.KeyDown(uinput.KeyLeftshift); err != nil {
return err
}
}
if err := p.keyboard.KeyPress(uinputKey); err != nil {
if err := updateShiftKeys(keyCombo); err != nil {
return err
}
if modifierShift {
if err := p.keyboard.KeyUp(uinput.KeyLeftshift); err != nil {
return err
}
if err := p.keyboard.KeyPress(keyCombo.Key); err != nil {
return err
}
}
return nil
return updateShiftKeys(KeyCombo{Key: 1})
}
func (p *uinputController) KeyboardKey(key Key) error {

130
inputcontrol/keymap.go Normal file
View file

@ -0,0 +1,130 @@
//go:build uinput
/*
* Copyright (c) 2023 Unrud <unrud@outlook.com>
*
* This file is part of Remote-Touchpad.
*
* Remote-Touchpad is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Remote-Touchpad is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Remote-Touchpad. If not, see <http://www.gnu.org/licenses/>.
*/
package inputcontrol
import (
"fmt"
"os/exec"
"strings"
"unsafe"
)
const bkeymapFileSignature = "bkeymap"
// uapi/linux/keyboard.h
const (
nrKeys = 128
maxNrKeymaps = 256
nrShift = 9
ktLatin = 0
ktShift = 7
ktLetter = 11
)
type KeyCombo struct {
Key int
ShiftKeys [nrShift]int
}
type Keymap struct {
keyComboMap map[rune]KeyCombo
}
func (keymap Keymap) Get(character rune) (keyCombo KeyCombo, found bool) {
keyCombo, found = keymap.keyComboMap[character]
return
}
func LoadKeymap(name string) (*Keymap, error) {
if len(name) == 0 || strings.HasPrefix(name, "-") {
return nil, fmt.Errorf("invalid keymap name: %#v", name)
}
bkeymap, err := exec.Command("loadkeys", "--bkeymap", name).Output()
if err != nil {
return nil, err
}
if !strings.HasPrefix(string(bkeymap), bkeymapFileSignature) {
return nil, fmt.Errorf("invalid bkeymap: signature not found")
}
bkeymapHeader := bkeymap[len(bkeymapFileSignature):]
var keymaps [][nrKeys]int
if len(bkeymapHeader) < maxNrKeymaps {
return nil, fmt.Errorf("invalid bkeymap: EOF")
}
currentBkeymap := bkeymapHeader[maxNrKeymaps:]
for keymapIndex := 0; keymapIndex < maxNrKeymaps; keymapIndex += 1 {
if bkeymapHeader[keymapIndex] == 0 {
continue
}
if len(currentBkeymap) < nrKeys*2 {
return nil, fmt.Errorf("invalid bkeymap: EOF")
}
for len(keymaps) <= keymapIndex {
keymaps = append(keymaps, [nrKeys]int{})
}
for key := 0; key < nrKeys; key += 1 {
var keysym uint16
copy(unsafe.Slice((*byte)(unsafe.Pointer(&keysym)), 2),
currentBkeymap[key*2:])
keymaps[keymapIndex][key] = int(keysym)
}
currentBkeymap = currentBkeymap[nrKeys*2:]
}
keymap := Keymap{keyComboMap: make(map[rune]KeyCombo)}
if len(keymaps) == 0 {
return &keymap, nil
}
var shiftKeys [nrShift]int
for key, keysym := range keymaps[0] {
keyType := keysym >> 8
keyValue := keysym & 0xff
if keyType == ktShift && keyValue < nrShift && shiftKeys[keyValue] == 0 {
shiftKeys[keyValue] = key
}
}
keymapLoop:
for keymapIndex := range keymaps {
var activeShiftKeys [nrShift]int
for i, shiftKey := range shiftKeys {
if keymapIndex&(1<<i) != 0 {
if shiftKey == 0 {
continue keymapLoop
}
activeShiftKeys[i] = shiftKey
}
}
for key, keysym := range keymaps[keymapIndex] {
keyType := keysym >> 8
keyValue := keysym & 0xff
if (keyType != ktLatin && keyType != ktLetter) || keyValue == 0 {
continue
}
character := rune(keyValue)
if _, ok := keymap.keyComboMap[character]; ok {
continue
}
keymap.keyComboMap[character] = KeyCombo{key, activeShiftKeys}
}
}
return &keymap, nil
}