Use ECMAScript modules
This commit is contained in:
parent
e5369af219
commit
b239ca7160
12 changed files with 879 additions and 664 deletions
74
webdata/app/keyboard.mjs
Normal file
74
webdata/app/keyboard.mjs
Normal file
|
|
@ -0,0 +1,74 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2019, 2023 Unrud <unrud@outlook.com>
|
||||
*
|
||||
* This file is part of Remote-Touchpad.
|
||||
*
|
||||
* Remote-Touchpad is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Remote-Touchpad is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Remote-Touchpad. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import {
|
||||
KEY_SUPER, KEY_BACK_SPACE, KEY_RETURN, KEY_DELETE, KEY_HOME, KEY_END,
|
||||
KEY_LEFT, KEY_RIGHT, KEY_UP, KEY_DOWN,
|
||||
} from "./inputcontroller.mjs";
|
||||
|
||||
export default class Keyboard {
|
||||
#inputController;
|
||||
#checkAllowedCallback;
|
||||
|
||||
constructor(inputController, checkAllowedCallback) {
|
||||
this.#inputController = inputController;
|
||||
this.#checkAllowedCallback = checkAllowedCallback;
|
||||
document.addEventListener("keydown", this.#handleKeydown.bind(this));
|
||||
}
|
||||
|
||||
configure() {}
|
||||
|
||||
#handleKeydown(event) {
|
||||
if (!this.#checkAllowedCallback() ||
|
||||
event.ctrlKey || event.altKey || event.isComposing) {
|
||||
return;
|
||||
}
|
||||
let key = null;
|
||||
if (event.key == "OS" || event.key == "Super" || event.key == "Meta") {
|
||||
key = KEY_SUPER;
|
||||
} else if (event.key == "Backspace") {
|
||||
key = KEY_BACK_SPACE;
|
||||
} else if (event.key == "Enter") {
|
||||
key = KEY_RETURN;
|
||||
} else if (event.key == "Delete") {
|
||||
key = KEY_DELETE;
|
||||
} else if (event.key == "Home") {
|
||||
key = KEY_HOME;
|
||||
} else if (event.key == "End") {
|
||||
key = KEY_END;
|
||||
} else if (event.key == "Left" || event.key == "ArrowLeft") {
|
||||
key = KEY_LEFT;
|
||||
} else if (event.key == "Right" || event.key == "ArrowRight") {
|
||||
key = KEY_RIGHT;
|
||||
} else if (event.key == "Up" || event.key == "ArrowUp") {
|
||||
key = KEY_UP;
|
||||
} else if (event.key == "Down" || event.key == "ArrowDown") {
|
||||
key = KEY_DOWN;
|
||||
}
|
||||
if (key != null) {
|
||||
if (!event.shiftKey) {
|
||||
event.preventDefault();
|
||||
this.#inputController.keyboardKey(key);
|
||||
}
|
||||
} else if (event.key.length == 1) {
|
||||
event.preventDefault();
|
||||
this.#inputController.keyboardText(event.key);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue