kubo/kubo_context.c

101 lines
3 KiB
C

/*
* Copyright Luka Jankovic 2025
*
* This file is part of Kubo.
*
* Kubo is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* Kubo is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* Kubo. If not, see <https://www.gnu.org/licenses/>.
*/
#include "kubo_context.h"
static const struct kubo_context_state_data kubo_context_states[] = {
{ .id = KUBO_CONTEXT_NORMAL, .label = "Normal", .color = BLACK },
{ .id = KUBO_CONTEXT_COMMAND, .label = "Command", .color = RED },
{ .id = KUBO_CONTEXT_WALL_NEW, .label = "Wall New", .color = GREEN },
{ .id = KUBO_CONTEXT_WALL_SELECT, .label = "Wall Select", .color = BLUE }
};
void kubo_context_init(struct kubo_context *context) {
if (!context) {
return;
}
kubo_wall_arr_init(&context->walls);
context->wall_select_index = 0;
context->exit_pending = false;
context->state = kubo_context_states[KUBO_CONTEXT_NORMAL];
}
void kubo_context_cleanup(struct kubo_context *context) {
kubo_wall_arr_free(&context->walls);
}
void kubo_context_set_state(struct kubo_context *context,
enum kubo_context_state state) {
context->state = kubo_context_states[state];
// switch (context->state.id) {
// case KUBO_CONTEXT_COMMAND:
// break;
//
// case KUBO_CONTEXT_WALL_NEW:
// break;
//
// default:
// break;
// }
for (unsigned i = 0; i < kubo_state_data_length; i++) {
if (context->state.id == kubo_state_data[i].id &&
kubo_state_data[i].data.state_entered != NULL) {
kubo_state_data[i].data.state_entered(context);
}
}
}
struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context) {
if (context->state.id != KUBO_CONTEXT_WALL_NEW) {
return NULL;
}
if (context->walls.count > 0) {
struct kubo_wall *last_wall =
kubo_wall_arr_get(&context->walls, context->walls.count - 1);
switch (last_wall->state) {
case KUBO_WALL_INIT:
case KUBO_WALL_DRAWING:
return last_wall;
break;
default:
break;
}
}
struct kubo_wall *wall = malloc(sizeof(struct kubo_wall));
kubo_wall_init(wall);
kubo_wall_arr_add(&context->walls, wall);
return wall;
}
void kubo_context_key(struct kubo_context *context, int key_code) {
for (unsigned i = 0; i < kubo_state_data_length; i++) {
if (context->state.id == kubo_state_data[i].id &&
kubo_state_data[i].data.state_key != NULL) {
kubo_state_data[i].data.state_key(context, key_code);
}
}
}