kubo/kubo_context.c

38 lines
917 B
C

#include "kubo_context.h"
struct kubo_context *kubo_context_init() {
struct kubo_context *context = malloc(sizeof(struct kubo_context));
if (!context) {
return NULL;
}
kubo_wall_arr_init(&context->walls);
return context;
}
void kubo_context_cleanup(struct kubo_context *context) {
kubo_wall_arr_free(&context->walls);
free(context);
}
struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context) {
if (context->walls.count > 0) {
struct kubo_wall *last_wall =
kubo_wall_arr_get(&context->walls, context->walls.count - 1);
switch (last_wall->state) {
case KUBO_WALL_INIT:
case KUBO_WALL_DRAWING:
return last_wall;
break;
default:
break;
}
}
struct kubo_wall *wall = kubo_wall_init();
kubo_wall_arr_add(&context->walls, wall);
return wall;
}