Add generic dynamic array type

This commit is contained in:
Luka Jankovic 2025-06-17 01:05:40 +02:00
parent 89e548eca8
commit 7769f5fd58
6 changed files with 94 additions and 79 deletions

View file

@ -6,37 +6,22 @@ struct kubo_wall *kubo_wall_init() {
if (!wall)
return NULL;
wall->num_vertices_alloc = KUBO_WALL_INIT_VERTICES;
wall->vertices = malloc(sizeof(Vector2) * wall->num_vertices_alloc);
wall->num_vertices = 0;
wall->state = KUBO_WALL_INIT;
kubo_vector2_arr_init(&wall->vertices);
return wall;
}
void kubo_wall_cleanup(struct kubo_wall *wall) {
free(wall->vertices);
kubo_vector2_arr_free(&wall->vertices);
free(wall);
}
bool kubo_wall_append(struct kubo_wall *wall, Vector2 vertex) {
Vector2 *new_vertices;
if (wall->num_vertices == wall->num_vertices_alloc - 1) {
wall->num_vertices_alloc *= 2;
new_vertices =
realloc(wall->vertices, sizeof(Vector2) * wall->num_vertices_alloc);
if (!new_vertices)
return false;
wall->vertices = new_vertices;
}
wall->vertices[wall->num_vertices++] = vertex;
return true;
bool kubo_wall_add_vertex(struct kubo_wall *wall, Vector2 vec) {
return kubo_vector2_arr_add(&wall->vertices, vec);
}
Vector2 kubo_wall_get_vertex(struct kubo_wall *wall, size_t index) {
return kubo_vector2_arr_get(&wall->vertices, index);
}