reworked context state handling

This commit is contained in:
Luka Jankovic 2025-07-02 18:45:55 +02:00
parent 5eb4437ac4
commit 7528ed007e
4 changed files with 28 additions and 30 deletions

View file

@ -34,13 +34,12 @@ void kubo_bar_render(struct kubo_context *context) {
int bar_text_x = 10;
DrawRectangle(0, bar_y, GetScreenWidth(), KUBO_BAR_HEIGHT, BLACK);
bar_text_x =
push_text(bar_text_x, bar_y, kubo_context_get_label(context->state),
kubo_context_get_color(context->state));
bar_text_x = push_text(bar_text_x, bar_y, context->state.label,
context->state.color);
bar_text_x += 2 * KUBO_BAR_PADDING;
if (context->state == KUBO_CONTEXT_COMMAND) {
if (context->state.id == KUBO_CONTEXT_COMMAND) {
kubo_command_render(context, bar_text_x, bar_y + (KUBO_BAR_PADDING / 2),
KUBO_BAR_HEIGHT - KUBO_BAR_PADDING);
}