This commit is contained in:
Luka Jankovic 2025-07-26 23:03:27 +02:00
parent 162e7a7fb0
commit 7189f28c00
8 changed files with 139 additions and 33 deletions

View file

@ -25,10 +25,11 @@ $ ./kubo
* wall rendering
* scene file management
* basic command framework
* pan (teseting needed)
### In progress
* pan
* fix scene load active wall bug
### TODO

View file

@ -25,6 +25,8 @@ static const struct kubo_context_state_data kubo_context_states[] = {
{.id = KUBO_CONTEXT_WALL_SELECT, .label = "Wall Select", .color = BLUE}};
static inline void wall_select_refresh(struct kubo_context *context);
static void select_next_wall(struct kubo_context *context);
static void select_prev_wall(struct kubo_context *context);
void kubo_context_init(struct kubo_context *context) {
if (!context) {
@ -36,6 +38,9 @@ void kubo_context_init(struct kubo_context *context) {
context->exit_pending = false;
context->state = kubo_context_states[KUBO_CONTEXT_NORMAL];
context->offset_x = 0;
context->offset_y = 0;
}
void kubo_context_cleanup(struct kubo_context *context) {
@ -95,12 +100,63 @@ void kubo_context_delete_wall(struct kubo_context *context) {
}
kubo_wall_arr_del(&context->walls, context->wall_select_index);
kubo_context_select_next_wall(context);
select_next_wall(context);
}
void kubo_context_select_next_wall(struct kubo_context *context) {
if (context->state.id != KUBO_CONTEXT_WALL_SELECT ||
!context->walls.count) {
void kubo_context_input_up(struct kubo_context *context) {
switch (context->state.id) {
case KUBO_CONTEXT_NORMAL:
context->offset_y -= KUBO_CONTEXT_OFFSET_JMP;
break;
case KUBO_CONTEXT_WALL_SELECT:
select_next_wall(context);
break;
default:
break;
}
}
void kubo_context_input_down(struct kubo_context *context) {
switch (context->state.id) {
case KUBO_CONTEXT_NORMAL:
context->offset_y += KUBO_CONTEXT_OFFSET_JMP;
break;
case KUBO_CONTEXT_WALL_SELECT:
select_prev_wall(context);
break;
default:
break;
}
}
void kubo_context_input_left(struct kubo_context *context) {
switch (context->state.id) {
case KUBO_CONTEXT_NORMAL:
context->offset_x -= KUBO_CONTEXT_OFFSET_JMP;
break;
case KUBO_CONTEXT_WALL_SELECT:
select_prev_wall(context);
break;
default:
break;
}
}
void kubo_context_input_right(struct kubo_context *context) {
switch (context->state.id) {
case KUBO_CONTEXT_NORMAL:
context->offset_x += KUBO_CONTEXT_OFFSET_JMP;
break;
case KUBO_CONTEXT_WALL_SELECT:
select_next_wall(context);
break;
default:
break;
}
}
static void select_next_wall(struct kubo_context *context) {
if (!context->walls.count) {
return;
}
@ -110,7 +166,7 @@ void kubo_context_select_next_wall(struct kubo_context *context) {
wall_select_refresh(context);
}
void kubo_context_select_prev_wall(struct kubo_context *context) {
static void select_prev_wall(struct kubo_context *context) {
if (context->state.id != KUBO_CONTEXT_WALL_SELECT ||
!context->walls.count) {
return;

View file

@ -27,6 +27,8 @@
#include "kubo_dynarray.h"
#include "kubo_wall.h"
#define KUBO_CONTEXT_OFFSET_JMP 100
KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *)
enum kubo_context_state {
@ -49,6 +51,9 @@ struct kubo_context {
struct kubo_wall_arr walls;
struct kubo_context_state_data state;
int offset_x;
int offset_y;
// KUBO_CONTEXT_WALL_SELECT
size_t wall_select_index;
};
@ -64,7 +69,9 @@ void kubo_context_accept_cmd(struct kubo_context *context);
struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context);
void kubo_context_delete_wall(struct kubo_context *context);
void kubo_context_select_next_wall(struct kubo_context *context);
void kubo_context_select_prev_wall(struct kubo_context *context);
void kubo_context_input_up(struct kubo_context *context);
void kubo_context_input_down(struct kubo_context *context);
void kubo_context_input_left(struct kubo_context *context);
void kubo_context_input_right(struct kubo_context *context);
#endif

View file

@ -51,21 +51,28 @@ static void key_input(struct kubo_context *context) {
break;
case KEY_RIGHT:
case KEY_UP:
case KEY_L:
kubo_context_input_right(context);
break;
case KEY_UP:
case KEY_K:
kubo_context_select_next_wall(context);
kubo_context_input_up(context);
break;
case KEY_LEFT:
case KEY_H:
kubo_context_input_left(context);
break;
case KEY_DOWN:
case KEY_J:
case KEY_H:
kubo_context_select_prev_wall(context);
kubo_context_input_down(context);
break;
case KEY_X:
kubo_context_delete_wall(context);
break;
default:
break;

View file

@ -40,18 +40,29 @@ Vector2 kubo_wall_get_vertex(struct kubo_wall *wall, size_t index) {
return kubo_vector2_arr_get(&wall->vertices, index);
}
void kubo_wall_render(struct kubo_wall *wall, bool select) {
void kubo_wall_render(struct kubo_wall *wall, bool select, int offset_x,
int offset_y) {
Color wall_color =
(select && wall->state == KUBO_WALL_SELECTED) ? BLUE : BLACK;
DrawSplineLinear(wall->vertices.data, wall->vertices.count, 10.f,
wall_color);
Vector2 *points = malloc(sizeof(Vector2) * wall->vertices.count);
for (size_t i = 0; i < wall->vertices.count; i++) {
points[i] = kubo_vector2_arr_get(&wall->vertices, i);
points[i].x += offset_x;
points[i].y += offset_y;
}
DrawSplineLinear(points, wall->vertices.count, 10.f, wall_color);
if (wall->state == KUBO_WALL_DRAWING) {
Vector2 mouse = GetMousePosition();
Vector2 points[] = {wall->vertices.data[wall->vertices.count - 1],
mouse};
DrawSplineLinear(points, 2, 10.f, wall_color);
Vector2 mouse_points[] = {points[wall->vertices.count - 1], mouse};
DrawSplineLinear(mouse_points, 2, 10.f, wall_color);
}
free(points);
}

View file

@ -19,8 +19,9 @@
#ifndef KUBO_WALL_H
#define KUBO_WALL_H
#include <stdlib.h>
#include <raylib.h>
#include <stdio.h>
#include <stdlib.h>
#include "kubo_dynarray.h"
@ -46,7 +47,7 @@ void kubo_wall_cleanup(struct kubo_wall *wall);
bool kubo_wall_add_vertex(struct kubo_wall *wall, Vector2 vec);
Vector2 kubo_wall_get_vertex(struct kubo_wall *wall, size_t index);
void kubo_wall_render(struct kubo_wall *wall, bool select);
void kubo_wall_render(struct kubo_wall *wall, bool select, int offset_x,
int offset_y);
#endif

View file

@ -58,7 +58,8 @@ static void window_render(struct kubo_context *context) {
struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
assert(wall != NULL);
kubo_wall_render(wall, context->state.id == KUBO_CONTEXT_WALL_SELECT);
kubo_wall_render(wall, context->state.id == KUBO_CONTEXT_WALL_SELECT,
context->offset_x, context->offset_y);
}
kubo_bar_render(context);
@ -99,6 +100,8 @@ static void new_wall_click(struct kubo_context *context) {
int bar_limit = GetScreenHeight() - KUBO_BAR_HEIGHT;
Vector2 new_pos = GetMousePosition();
new_pos.x -= context->offset_x;
new_pos.y -= context->offset_y;
if (new_pos.y < bar_limit) {
kubo_wall_add_vertex(current_wall, new_pos);
current_wall->state = KUBO_WALL_DRAWING;

View file

@ -1,11 +1,31 @@
walls:
- vertices:
- [100, 100]
- [100, 200]
- - 100
- 100
- - 100
- 200
- vertices:
- [100, 300]
- [100, 500]
- [200, 500]
- - 100
- 300
- - 100
- 500
- - 200
- 500
- vertices:
- [300, 300]
- [500, 500]
- - 300
- 300
- - 500
- 500
- - 594
- 420
- vertices:
- - 589
- 276
- - 710
- 366
- - 616
- 453
- - 729
- 493
- - 644
- 594