enforce code style warnings

This commit is contained in:
Luka Jankovic 2025-07-02 22:53:31 +02:00
parent c72a215afb
commit 54a49c2d60
10 changed files with 47 additions and 108 deletions

View file

@ -40,4 +40,10 @@ set(SOURCES
add_executable(kubo ${SOURCES}) add_executable(kubo ${SOURCES})
if(MSVC)
target_compile_options(kubo PRIVATE /W4 /WX)
else()
target_compile_options(kubo PRIVATE -Wall -Wextra -Werror)
endif()
target_link_libraries(kubo raylib) target_link_libraries(kubo raylib)

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@ -18,16 +18,7 @@
#include "kubo_bar.h" #include "kubo_bar.h"
static inline int push_text(int x, int y, const char *text, Color bg_color) { static inline int push_text(int x, int y, const char *text, Color bg_color);
int font_size = KUBO_BAR_HEIGHT - KUBO_BAR_PADDING;
int text_width = MeasureText(text, font_size);
DrawRectangle(x - KUBO_BAR_PADDING, y, text_width + (2 * KUBO_BAR_PADDING),
KUBO_BAR_HEIGHT, bg_color);
DrawText(text, x, y + (KUBO_BAR_PADDING / 2), font_size, WHITE);
return x + text_width;
}
void kubo_bar_render(struct kubo_context *context) { void kubo_bar_render(struct kubo_context *context) {
const int bar_y = GetScreenHeight() - KUBO_BAR_HEIGHT; const int bar_y = GetScreenHeight() - KUBO_BAR_HEIGHT;
@ -44,3 +35,14 @@ void kubo_bar_render(struct kubo_context *context) {
KUBO_BAR_HEIGHT - KUBO_BAR_PADDING); KUBO_BAR_HEIGHT - KUBO_BAR_PADDING);
} }
} }
static inline int push_text(int x, int y, const char *text, Color bg_color) {
int font_size = KUBO_BAR_HEIGHT - KUBO_BAR_PADDING;
int text_width = MeasureText(text, font_size);
DrawRectangle(x - KUBO_BAR_PADDING, y, text_width + (2 * KUBO_BAR_PADDING),
KUBO_BAR_HEIGHT, bg_color);
DrawText(text, x, y + (KUBO_BAR_PADDING / 2), font_size, WHITE);
return x + text_width;
}

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@ -29,6 +29,4 @@
void kubo_bar_render(struct kubo_context *context); void kubo_bar_render(struct kubo_context *context);
static inline int push_text(int x, int y, const char *text, Color bg_color);
#endif #endif

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@ -23,11 +23,11 @@
#include "kubo_dynarray.h" #include "kubo_dynarray.h"
KUBO_DYNARRAY_REGISTER(kubo_char_arr, char); KUBO_DYNARRAY_REGISTER(kubo_char_arr, char)
static inline char *kubo_char_arr_build_str(struct kubo_char_arr *arr) { static inline char *kubo_char_arr_build_str(struct kubo_char_arr *arr) {
char *res = malloc(arr->count + 1); char *res = malloc(arr->count + 1);
for (int i = 0; i < arr->count; i++) { for (size_t i = 0; i < arr->count; i++) {
res[i] = kubo_char_arr_get(arr, i); res[i] = kubo_char_arr_get(arr, i);
} }
res[arr->count] = '\0'; res[arr->count] = '\0';

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@ -24,6 +24,8 @@ const struct kubo_context_state_data kubo_context_states[] = {
{.id = KUBO_CONTEXT_WALL_NEW, .label = "Wall New", .color = GREEN}, {.id = KUBO_CONTEXT_WALL_NEW, .label = "Wall New", .color = GREEN},
{.id = KUBO_CONTEXT_WALL_SELECT, .label = "Wall Select", .color = BLUE}}; {.id = KUBO_CONTEXT_WALL_SELECT, .label = "Wall Select", .color = BLUE}};
static inline void wall_select_refresh(struct kubo_context *context);
void kubo_context_init(struct kubo_context *context) { void kubo_context_init(struct kubo_context *context) {
if (!context) { if (!context) {
return; return;
@ -121,7 +123,7 @@ void kubo_context_select_prev_wall(struct kubo_context *context) {
} }
static inline void wall_select_refresh(struct kubo_context *context) { static inline void wall_select_refresh(struct kubo_context *context) {
for (int i = 0; i < context->walls.count; i++) { for (size_t i = 0; i < context->walls.count; i++) {
struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i); struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED
: KUBO_WALL_DONE; : KUBO_WALL_DONE;

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@ -27,7 +27,7 @@
#include "kubo_dynarray.h" #include "kubo_dynarray.h"
#include "kubo_wall.h" #include "kubo_wall.h"
KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *); KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *)
enum kubo_context_state { enum kubo_context_state {
KUBO_CONTEXT_NORMAL, KUBO_CONTEXT_NORMAL,
@ -67,6 +67,4 @@ struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context);
void kubo_context_select_next_wall(struct kubo_context *context); void kubo_context_select_next_wall(struct kubo_context *context);
void kubo_context_select_prev_wall(struct kubo_context *context); void kubo_context_select_prev_wall(struct kubo_context *context);
static inline void wall_select_refresh(struct kubo_context *context);
#endif #endif

View file

@ -71,6 +71,12 @@
arr->data[index] = new_val; \ arr->data[index] = new_val; \
} \ } \
\ \
static inline void name##_pop(struct name *arr) { \
if (arr->count > 0) { \
arr->count--; \
} \
} \
\
static inline void name##_clear(struct name *arr) { \ static inline void name##_clear(struct name *arr) { \
free(arr->data); \ free(arr->data); \
name##_init(arr); \ name##_init(arr); \

View file

@ -18,14 +18,21 @@
#include "kubo_window.h" #include "kubo_window.h"
void kubo_window_init(struct kubo_context *context) { static void window_render(struct kubo_context *context);
static void window_left_mouse(struct kubo_context *context);
static void window_right_mouse(struct kubo_context *context);
static void new_wall_click(struct kubo_context *context);
static void new_wall_end(struct kubo_context *context);
void kubo_window_init() {
SetConfigFlags(FLAG_WINDOW_RESIZABLE); SetConfigFlags(FLAG_WINDOW_RESIZABLE);
InitWindow(KUBO_WINDOW_WIDTH, KUBO_WINDOW_HEIGHT, "Kubo"); InitWindow(KUBO_WINDOW_WIDTH, KUBO_WINDOW_HEIGHT, "Kubo");
EnableEventWaiting(); EnableEventWaiting();
SetExitKey(0); SetExitKey(0);
} }
void kubo_window_cleanup(struct kubo_context *context) { CloseWindow(); } void kubo_window_cleanup() { CloseWindow(); }
bool kubo_window_should_close(struct kubo_context *context) { bool kubo_window_should_close(struct kubo_context *context) {
return context->exit_pending || WindowShouldClose(); return context->exit_pending || WindowShouldClose();
@ -39,14 +46,14 @@ void kubo_window_tick(struct kubo_context *context) {
if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) { if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) {
window_right_mouse(context); window_right_mouse(context);
} }
window_key_input(context); kubo_input_handle(context);
} }
static void window_render(struct kubo_context *context) { static void window_render(struct kubo_context *context) {
BeginDrawing(); BeginDrawing();
ClearBackground(WHITE); ClearBackground(WHITE);
for (int i = 0; i < context->walls.count; i++) { for (size_t i = 0; i < context->walls.count; i++) {
struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i); struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
assert(wall != NULL); assert(wall != NULL);
@ -82,76 +89,6 @@ static void window_right_mouse(struct kubo_context *context) {
} }
} }
static void window_key_input(struct kubo_context *context) {
window_char_input(context);
int key_code = GetKeyPressed();
if (context->state.id == KUBO_CONTEXT_COMMAND) {
switch (key_code) {
case KEY_ESCAPE:
kubo_context_set_state(context, KUBO_CONTEXT_NORMAL);
break;
case KEY_ENTER:
kubo_context_accept_cmd(context);
default:
break;
}
return;
}
if (!key_code) {
return;
}
switch (key_code) {
case KEY_Q:
kubo_context_set_state(context, KUBO_CONTEXT_NORMAL);
break;
case KEY_W:
kubo_context_set_state(context, KUBO_CONTEXT_WALL_NEW);
break;
case KEY_S:
kubo_context_set_state(context, KUBO_CONTEXT_WALL_SELECT);
break;
case KEY_RIGHT:
case KEY_UP:
case KEY_L:
case KEY_K:
kubo_context_select_next_wall(context);
break;
case KEY_LEFT:
case KEY_DOWN:
case KEY_J:
case KEY_H:
kubo_context_select_prev_wall(context);
break;
default:
break;
}
}
static void window_char_input(struct kubo_context *context) {
int char_code;
do {
char_code = GetCharPressed();
if (char_code && context->state.id == KUBO_CONTEXT_COMMAND) {
kubo_char_arr_add(&context->command, char_code);
} else if (char_code == ':') {
kubo_context_set_state(context, KUBO_CONTEXT_COMMAND);
}
} while (char_code > 0);
}
static void new_wall_click(struct kubo_context *context) { static void new_wall_click(struct kubo_context *context) {
struct kubo_wall *current_wall = kubo_context_get_pending_wall(context); struct kubo_wall *current_wall = kubo_context_get_pending_wall(context);

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@ -20,28 +20,19 @@
#define KUBO_WINDOW_H #define KUBO_WINDOW_H
#include <raylib.h> #include <raylib.h>
#include <stdio.h>
#include "kubo_context.h" #include "kubo_context.h"
#include "kubo_input.h"
#include "kubo_bar.h" #include "kubo_bar.h"
#define KUBO_WINDOW_WIDTH 1000 #define KUBO_WINDOW_WIDTH 1000
#define KUBO_WINDOW_HEIGHT 800 #define KUBO_WINDOW_HEIGHT 800
void kubo_window_init(struct kubo_context *context); void kubo_window_init();
void kubo_window_cleanup(struct kubo_context *context); void kubo_window_cleanup();
bool kubo_window_should_close(struct kubo_context *context); bool kubo_window_should_close(struct kubo_context *context);
void kubo_window_tick(struct kubo_context *context); void kubo_window_tick(struct kubo_context *context);
static void window_render(struct kubo_context *context);
static void window_left_mouse(struct kubo_context *context);
static void window_right_mouse(struct kubo_context *context);
static void window_key_input(struct kubo_context *context);
static void window_char_input(struct kubo_context *context);
static void new_wall_click(struct kubo_context *context);
static void new_wall_end(struct kubo_context *context);
#endif #endif

7
main.c
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@ -4,18 +4,17 @@
#include "kubo_context.h" #include "kubo_context.h"
#include "kubo_window.h" #include "kubo_window.h"
int main(int argc, char *argv[]) { int main() {
struct kubo_context context; struct kubo_context context;
kubo_context_init(&context); kubo_context_init(&context);
kubo_window_init(&context); kubo_window_init();
while (!kubo_window_should_close(&context)) { while (!kubo_window_should_close(&context)) {
kubo_window_tick(&context); kubo_window_tick(&context);
} }
kubo_window_cleanup(&context); kubo_window_cleanup();
kubo_context_cleanup(&context); kubo_context_cleanup(&context);
return 0; return 0;