enforce code style warnings
This commit is contained in:
parent
c72a215afb
commit
54a49c2d60
10 changed files with 47 additions and 108 deletions
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@ -40,4 +40,10 @@ set(SOURCES
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add_executable(kubo ${SOURCES})
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if(MSVC)
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target_compile_options(kubo PRIVATE /W4 /WX)
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else()
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target_compile_options(kubo PRIVATE -Wall -Wextra -Werror)
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endif()
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target_link_libraries(kubo raylib)
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22
kubo_bar.c
22
kubo_bar.c
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@ -18,16 +18,7 @@
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#include "kubo_bar.h"
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static inline int push_text(int x, int y, const char *text, Color bg_color) {
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int font_size = KUBO_BAR_HEIGHT - KUBO_BAR_PADDING;
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int text_width = MeasureText(text, font_size);
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DrawRectangle(x - KUBO_BAR_PADDING, y, text_width + (2 * KUBO_BAR_PADDING),
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KUBO_BAR_HEIGHT, bg_color);
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DrawText(text, x, y + (KUBO_BAR_PADDING / 2), font_size, WHITE);
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return x + text_width;
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}
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static inline int push_text(int x, int y, const char *text, Color bg_color);
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void kubo_bar_render(struct kubo_context *context) {
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const int bar_y = GetScreenHeight() - KUBO_BAR_HEIGHT;
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@ -44,3 +35,14 @@ void kubo_bar_render(struct kubo_context *context) {
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KUBO_BAR_HEIGHT - KUBO_BAR_PADDING);
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}
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}
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static inline int push_text(int x, int y, const char *text, Color bg_color) {
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int font_size = KUBO_BAR_HEIGHT - KUBO_BAR_PADDING;
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int text_width = MeasureText(text, font_size);
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DrawRectangle(x - KUBO_BAR_PADDING, y, text_width + (2 * KUBO_BAR_PADDING),
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KUBO_BAR_HEIGHT, bg_color);
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DrawText(text, x, y + (KUBO_BAR_PADDING / 2), font_size, WHITE);
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return x + text_width;
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}
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@ -29,6 +29,4 @@
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void kubo_bar_render(struct kubo_context *context);
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static inline int push_text(int x, int y, const char *text, Color bg_color);
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#endif
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@ -23,11 +23,11 @@
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#include "kubo_dynarray.h"
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KUBO_DYNARRAY_REGISTER(kubo_char_arr, char);
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KUBO_DYNARRAY_REGISTER(kubo_char_arr, char)
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static inline char *kubo_char_arr_build_str(struct kubo_char_arr *arr) {
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char *res = malloc(arr->count + 1);
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for (int i = 0; i < arr->count; i++) {
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for (size_t i = 0; i < arr->count; i++) {
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res[i] = kubo_char_arr_get(arr, i);
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}
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res[arr->count] = '\0';
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@ -24,6 +24,8 @@ const struct kubo_context_state_data kubo_context_states[] = {
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{.id = KUBO_CONTEXT_WALL_NEW, .label = "Wall New", .color = GREEN},
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{.id = KUBO_CONTEXT_WALL_SELECT, .label = "Wall Select", .color = BLUE}};
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static inline void wall_select_refresh(struct kubo_context *context);
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void kubo_context_init(struct kubo_context *context) {
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if (!context) {
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return;
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@ -121,7 +123,7 @@ void kubo_context_select_prev_wall(struct kubo_context *context) {
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}
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static inline void wall_select_refresh(struct kubo_context *context) {
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for (int i = 0; i < context->walls.count; i++) {
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for (size_t i = 0; i < context->walls.count; i++) {
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struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
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wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED
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: KUBO_WALL_DONE;
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@ -27,7 +27,7 @@
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#include "kubo_dynarray.h"
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#include "kubo_wall.h"
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KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *);
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KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *)
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enum kubo_context_state {
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KUBO_CONTEXT_NORMAL,
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@ -67,6 +67,4 @@ struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context);
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void kubo_context_select_next_wall(struct kubo_context *context);
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void kubo_context_select_prev_wall(struct kubo_context *context);
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static inline void wall_select_refresh(struct kubo_context *context);
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#endif
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@ -71,6 +71,12 @@
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arr->data[index] = new_val; \
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} \
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\
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static inline void name##_pop(struct name *arr) { \
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if (arr->count > 0) { \
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arr->count--; \
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} \
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} \
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\
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static inline void name##_clear(struct name *arr) { \
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free(arr->data); \
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name##_init(arr); \
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@ -18,14 +18,21 @@
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#include "kubo_window.h"
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void kubo_window_init(struct kubo_context *context) {
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static void window_render(struct kubo_context *context);
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static void window_left_mouse(struct kubo_context *context);
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static void window_right_mouse(struct kubo_context *context);
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static void new_wall_click(struct kubo_context *context);
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static void new_wall_end(struct kubo_context *context);
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void kubo_window_init() {
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SetConfigFlags(FLAG_WINDOW_RESIZABLE);
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InitWindow(KUBO_WINDOW_WIDTH, KUBO_WINDOW_HEIGHT, "Kubo");
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EnableEventWaiting();
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SetExitKey(0);
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}
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void kubo_window_cleanup(struct kubo_context *context) { CloseWindow(); }
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void kubo_window_cleanup() { CloseWindow(); }
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bool kubo_window_should_close(struct kubo_context *context) {
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return context->exit_pending || WindowShouldClose();
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@ -39,14 +46,14 @@ void kubo_window_tick(struct kubo_context *context) {
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if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) {
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window_right_mouse(context);
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}
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window_key_input(context);
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kubo_input_handle(context);
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}
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static void window_render(struct kubo_context *context) {
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BeginDrawing();
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ClearBackground(WHITE);
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for (int i = 0; i < context->walls.count; i++) {
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for (size_t i = 0; i < context->walls.count; i++) {
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struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
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assert(wall != NULL);
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@ -82,76 +89,6 @@ static void window_right_mouse(struct kubo_context *context) {
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}
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}
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static void window_key_input(struct kubo_context *context) {
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window_char_input(context);
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int key_code = GetKeyPressed();
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if (context->state.id == KUBO_CONTEXT_COMMAND) {
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switch (key_code) {
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case KEY_ESCAPE:
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kubo_context_set_state(context, KUBO_CONTEXT_NORMAL);
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break;
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case KEY_ENTER:
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kubo_context_accept_cmd(context);
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default:
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break;
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}
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return;
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}
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if (!key_code) {
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return;
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}
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switch (key_code) {
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case KEY_Q:
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kubo_context_set_state(context, KUBO_CONTEXT_NORMAL);
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break;
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case KEY_W:
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kubo_context_set_state(context, KUBO_CONTEXT_WALL_NEW);
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break;
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case KEY_S:
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kubo_context_set_state(context, KUBO_CONTEXT_WALL_SELECT);
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break;
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case KEY_RIGHT:
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case KEY_UP:
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case KEY_L:
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case KEY_K:
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kubo_context_select_next_wall(context);
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break;
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case KEY_LEFT:
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case KEY_DOWN:
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case KEY_J:
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case KEY_H:
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kubo_context_select_prev_wall(context);
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break;
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default:
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break;
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}
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}
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static void window_char_input(struct kubo_context *context) {
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int char_code;
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do {
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char_code = GetCharPressed();
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if (char_code && context->state.id == KUBO_CONTEXT_COMMAND) {
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kubo_char_arr_add(&context->command, char_code);
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} else if (char_code == ':') {
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kubo_context_set_state(context, KUBO_CONTEXT_COMMAND);
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}
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} while (char_code > 0);
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}
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static void new_wall_click(struct kubo_context *context) {
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struct kubo_wall *current_wall = kubo_context_get_pending_wall(context);
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@ -20,28 +20,19 @@
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#define KUBO_WINDOW_H
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#include <raylib.h>
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#include <stdio.h>
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#include "kubo_context.h"
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#include "kubo_input.h"
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#include "kubo_bar.h"
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#define KUBO_WINDOW_WIDTH 1000
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#define KUBO_WINDOW_HEIGHT 800
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void kubo_window_init(struct kubo_context *context);
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void kubo_window_cleanup(struct kubo_context *context);
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void kubo_window_init();
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void kubo_window_cleanup();
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bool kubo_window_should_close(struct kubo_context *context);
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void kubo_window_tick(struct kubo_context *context);
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static void window_render(struct kubo_context *context);
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static void window_left_mouse(struct kubo_context *context);
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static void window_right_mouse(struct kubo_context *context);
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static void window_key_input(struct kubo_context *context);
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static void window_char_input(struct kubo_context *context);
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static void new_wall_click(struct kubo_context *context);
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static void new_wall_end(struct kubo_context *context);
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#endif
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7
main.c
7
main.c
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@ -4,18 +4,17 @@
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#include "kubo_context.h"
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#include "kubo_window.h"
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int main(int argc, char *argv[]) {
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int main() {
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struct kubo_context context;
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kubo_context_init(&context);
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kubo_window_init(&context);
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kubo_window_init();
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while (!kubo_window_should_close(&context)) {
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kubo_window_tick(&context);
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}
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kubo_window_cleanup(&context);
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kubo_window_cleanup();
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kubo_context_cleanup(&context);
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return 0;
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