context state control and wall selection

This commit is contained in:
Luka Jankovic 2025-06-24 23:07:32 +02:00
parent f768cff6d2
commit 10d243055d
6 changed files with 152 additions and 32 deletions

View file

@ -26,6 +26,8 @@ struct kubo_context *kubo_context_init() {
kubo_wall_arr_init(&context->walls);
context->wall_select_index = 0;
return context;
}
@ -34,8 +36,33 @@ void kubo_context_cleanup(struct kubo_context *context) {
free(context);
}
void kubo_context_set_state(struct kubo_context *context,
enum kubo_context_state state) {
context->state = state;
switch (context->state) {
case KUBO_CONTEXT_WALL_NEW:
break;
case KUBO_CONTEXT_WALL_SELECT:
wall_select_refresh(context);
break;
default:
break;
}
}
const char *kubo_context_get_label(enum kubo_context_state state) {
return kubo_context_labels[state];
}
struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context) {
if (context->state != KUBO_CONTEXT_WALL_NEW) {
return NULL;
}
if (context->walls.count > 0) {
struct kubo_wall *last_wall =
kubo_wall_arr_get(&context->walls, context->walls.count - 1);
@ -55,6 +82,34 @@ struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context) {
return wall;
}
const char *kubo_context_get_label(enum kubo_context_state state) {
return kubo_context_labels[state];
void kubo_context_select_next_wall(struct kubo_context *context) {
if (context->state != KUBO_CONTEXT_WALL_SELECT || !context->walls.count) {
return;
}
context->wall_select_index =
(context->wall_select_index + 1) % context->walls.count;
wall_select_refresh(context);
}
void kubo_context_select_prev_wall(struct kubo_context *context) {
if (context->state != KUBO_CONTEXT_WALL_SELECT || !context->walls.count) {
return;
}
size_t count = context->walls.count;
context->wall_select_index =
(context->wall_select_index + count - 1) % count;
wall_select_refresh(context);
}
static inline void wall_select_refresh(struct kubo_context *context) {
for (int i = 0; i < context->walls.count; i++) {
struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
wall->state = i == context->wall_select_index ? KUBO_WALL_SELECTED
: KUBO_WALL_DONE;
}
}

View file

@ -29,26 +29,33 @@
KUBO_DYNARRAY_REGISTER(kubo_wall_arr, struct kubo_wall *);
enum kubo_context_state {
KUBO_CONTEXT_STATE_WALL_NEW,
KUBO_CONTEXT_STATE_WALL_SELECT,
KUBO_CONTEXT_WALL_NEW,
KUBO_CONTEXT_WALL_SELECT,
};
static const char *kubo_context_labels[] = {
"Wall New",
"Wall Select"
};
static const char *kubo_context_labels[] = {"Wall New", "Wall Select"};
struct kubo_context {
bool exit_pending;
struct kubo_wall_arr walls;
enum kubo_context_state state;
// KUBO_CONTEXT_WALL_SELECT
size_t wall_select_index;
};
struct kubo_context *kubo_context_init();
void kubo_context_cleanup(struct kubo_context *context);
struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context);
void kubo_context_set_state(struct kubo_context *context,
enum kubo_context_state state);
const char *kubo_context_get_label(enum kubo_context_state state);
struct kubo_wall *kubo_context_get_pending_wall(struct kubo_context *context);
void kubo_context_select_next_wall(struct kubo_context *context);
void kubo_context_select_prev_wall(struct kubo_context *context);
static inline void wall_select_refresh(struct kubo_context *context);
#endif

View file

@ -44,13 +44,18 @@ Vector2 kubo_wall_get_vertex(struct kubo_wall *wall, size_t index) {
return kubo_vector2_arr_get(&wall->vertices, index);
}
void kubo_wall_render(struct kubo_wall *wall) {
DrawSplineLinear(wall->vertices.data, wall->vertices.count, 10.f, BLACK);
void kubo_wall_render(struct kubo_wall *wall, bool select) {
Color wall_color =
(select && wall->state == KUBO_WALL_SELECTED) ? BLUE : BLACK;
DrawSplineLinear(wall->vertices.data, wall->vertices.count, 10.f,
wall_color);
if (wall->state == KUBO_WALL_DRAWING) {
Vector2 mouse = GetMousePosition();
Vector2 points[] = {wall->vertices.data[wall->vertices.count - 1],
mouse};
DrawSplineLinear(points, 2, 10.f, BLACK);
DrawSplineLinear(points, 2, 10.f, wall_color);
}
}

View file

@ -29,7 +29,8 @@
enum kubo_wall_state {
KUBO_WALL_INIT,
KUBO_WALL_DRAWING,
KUBO_WALL_DONE
KUBO_WALL_DONE,
KUBO_WALL_SELECTED
};
KUBO_DYNARRAY_REGISTER(kubo_vector2_arr, Vector2)
@ -45,7 +46,7 @@ void kubo_wall_cleanup(struct kubo_wall *wall);
bool kubo_wall_add_vertex(struct kubo_wall *wall, Vector2 vec);
Vector2 kubo_wall_get_vertex(struct kubo_wall *wall, size_t index);
void kubo_wall_render(struct kubo_wall *wall);
void kubo_wall_render(struct kubo_wall *wall, bool select);
#endif

View file

@ -31,7 +31,12 @@ bool kubo_window_should_close(struct kubo_context *context) {
void kubo_window_tick(struct kubo_context *context) {
window_render(context);
window_mouse_input(context);
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
window_left_mouse(context);
}
if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) {
window_right_mouse(context);
}
window_key_input(context);
}
@ -43,7 +48,7 @@ static void window_render(struct kubo_context *context) {
struct kubo_wall *wall = kubo_wall_arr_get(&context->walls, i);
assert(wall != NULL);
kubo_wall_render(wall);
kubo_wall_render(wall, context->state == KUBO_CONTEXT_WALL_SELECT);
}
kubo_bar_render(context);
@ -51,19 +56,23 @@ static void window_render(struct kubo_context *context) {
EndDrawing();
}
static void window_mouse_input(struct kubo_context *context) {
int bar_limit = GetScreenHeight() - KUBO_BAR_HEIGHT;
static void window_left_mouse(struct kubo_context *context) {
switch (context->state) {
case KUBO_CONTEXT_WALL_NEW:
new_wall_click(context);
break;
case KUBO_CONTEXT_WALL_SELECT:
break;
}
}
struct kubo_wall *current_wall = kubo_context_get_pending_wall(context);
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
Vector2 new_pos = GetMousePosition();
if (new_pos.y < bar_limit) {
kubo_wall_add_vertex(current_wall, new_pos);
current_wall->state = KUBO_WALL_DRAWING;
}
} else if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) {
current_wall->state = KUBO_WALL_DONE;
static void window_right_mouse(struct kubo_context *context) {
switch (context->state) {
case KUBO_CONTEXT_WALL_NEW:
new_wall_end(context);
break;
case KUBO_CONTEXT_WALL_SELECT:
break;
}
}
@ -80,14 +89,53 @@ static void window_key_input(struct kubo_context *context) {
break;
case KEY_W:
context->state = KUBO_CONTEXT_STATE_WALL_NEW;
kubo_context_set_state(context, KUBO_CONTEXT_WALL_NEW);
break;
case KEY_S:
context->state = KUBO_CONTEXT_STATE_WALL_SELECT;
kubo_context_set_state(context, KUBO_CONTEXT_WALL_SELECT);
break;
case KEY_RIGHT:
case KEY_UP:
case KEY_L:
case KEY_K:
kubo_context_select_next_wall(context);
break;
case KEY_LEFT:
case KEY_DOWN:
case KEY_J:
case KEY_H:
kubo_context_select_prev_wall(context);
break;
default:
break;
}
}
static void new_wall_click(struct kubo_context *context) {
struct kubo_wall *current_wall = kubo_context_get_pending_wall(context);
if (!current_wall) {
return;
}
int bar_limit = GetScreenHeight() - KUBO_BAR_HEIGHT;
Vector2 new_pos = GetMousePosition();
if (new_pos.y < bar_limit) {
kubo_wall_add_vertex(current_wall, new_pos);
current_wall->state = KUBO_WALL_DRAWING;
}
}
static void new_wall_end(struct kubo_context *context) {
struct kubo_wall *current_wall = kubo_context_get_pending_wall(context);
if (!current_wall) {
return;
}
current_wall->state = KUBO_WALL_DONE;
}

View file

@ -36,7 +36,11 @@ bool kubo_window_should_close(struct kubo_context *context);
void kubo_window_tick(struct kubo_context *context);
static void window_render(struct kubo_context *context);
static void window_mouse_input(struct kubo_context *context);
static void window_left_mouse(struct kubo_context *context);
static void window_right_mouse(struct kubo_context *context);
static void window_key_input(struct kubo_context *context);
static void new_wall_click(struct kubo_context *context);
static void new_wall_end(struct kubo_context *context);
#endif