loading scene from file
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7 changed files with 44 additions and 29 deletions
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@ -40,7 +40,7 @@ struct kubo_wall {
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enum kubo_wall_state state;
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};
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struct kubo_wall *kubo_wall_init();
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void kubo_wall_init(struct kubo_wall *wall);
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void kubo_wall_cleanup(struct kubo_wall *wall);
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bool kubo_wall_add_vertex(struct kubo_wall *wall, Vector2 vec);
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